Immutable

A short, weekly show about design and development

October 24, 2017

110: Love You, Bye

In this final episode of Immutable: Bryn and Sam share their favorite moments and what they're doing next.

October 17, 2017

109: Some Blue, Some Brown

In this episode: We go on and on about YouTube videos and musical hardware. Bryn's doing performance work. Sam's basically a manager... or a designer... or something.

October 10, 2017

108: Blisters For The Community

In this episode: Bryn's playtesting. Sam's almost moved back to SF. 2 episodes left!

October 3, 2017

107: SwiftLyftLint

In this episode: Sam loves processes. Bryn's working on bypassing hard things.

September 26, 2017

106: No Vagueity

In this episode: Yes, I know it's "vagueness". Sam got a house. Bryn's learning about acquisitions, but mostly board game acquisitions.

September 19, 2017

105: Niche it up

In this episode: We complain about our eventual iPhones. Sam got a house. Bryn is done raising. Gaius Baltar is the worst thing.

September 12, 2017

104: Hard to Say in Words

In this episode: Sam was underwater for 17 hours. Bryn's trying to look at the forest.

September 5, 2017

103: Briefcase Passenger

In this episode: Bryn had a good/bad week. Sam's going diving in Mexico.

August 29, 2017

102: Tired Travel Boy

In this episode: Sam lives in SF again forever. Bryn's raising more money.

August 22, 2017

101: Bryn Does Games Wrong

In this episode: Bryn loves board games. Sam's moving to SF.

August 15, 2017

100: Sarah, Take The Wheel

In this episode: Sam is still interviewing. Bryn is still fundraising.

August 1, 2017

99: Haphazard Tweetings

In this episode: Sam's looking for a job. Bryn's agressively fundraising.

July 25, 2017

98: The Subway of Ice Cream Sandwiches

In this episode: Sam is interviewing. Bryn has corrections and more fundraising meetings.

July 18, 2017

97: Shapes and Colors: Trend of the Year

In this episode: Sam shipped an app. Bryn's learning how to size a market. What do you do when people copy your work?

July 11, 2017

96: Anonymous Horse Chat

In this episode: Sam's been riding his new motorcycle. Bryn's learning how VC works. Redacted is featured on the App Store. Spectrum started onboarding the SpecFM Slack team.

June 26, 2017

95: Giant Robot Camels

In this episode: Sam's going on a trip. Bryn's working on a deck.

June 20, 2017

94: Ship, Ship, Ship & Don't Die of Sunburns

In this episode: a question or two! Soffes bought a motorcycle. Bryn shipped notifications.

June 13, 2017

93: I Hate Mobile Safari So Much Right Now

In this episode: Sam loves JavaScript. Bryn needs notifications to ship yesterday.

June 6, 2017

92: Informed Distaste

In this episode: Sam's a full-on javascript boy. Bryn launched Spectrum beta 2.

May 30, 2017

91: Nike - God of Waffle Soles

In this episode: Sam's watching Arrow. Bryn's underestimating timelines.

May 23, 2017

90: Art As Information Technology

In this episode: Sam's sick. Bryn's sick of not shipping. Then, we talk about superheroes and video games.

May 16, 2017

89: Gettin' There

In this episode: Sam's switching clients. Bryn's trying to wrap up a backend rewrite.

May 9, 2017

88: Peep It to Me

In this episode: Sam's in SF and prepping to do some teaching after wrapping up his current contract. Bryn made ramen and learned some things.

May 2, 2017

87: Chocolate-Covered Vegetables

In this episode: motorcycles, teaching, ramen chemistry, graphQL, and more Zelda, obv...

April 25, 2017

86: Wrong on REMs

In this episode: Swift 3, Canvas shutting down, Sam's motorcycle trip, REM followup, cooking, and video games...

April 18, 2017

85: Double Down on Goofiness

In this episode: to REM or not to REM? Sam crashed his drone. Bryn has to build notifications, but also hates notifications.

April 11, 2017

84: Mind Farts

In this episode: Ink has beta users. Spectrum needs a new backend.

April 4, 2017

83: Big Boy Javascript

In this episode: Sam's working on Undo. Bryn's working on Explore for Spectrum.

March 28, 2017

82: Quarry Fish

In this episode: Spectrum has customers! Sam's display works now.

March 21, 2017

81: Sick on Fumes and Portfolios

In this episode: Sam's trying to become a real designer. Spectrum is launching soon.

March 14, 2017

80: Plane Zelda

In this episode: Spectrum alpha launched. Zelda is good. Sam had a rough week. Now, he wants to make instruments. Fan-made Ink icons!

March 7, 2017

79: Flail Days

In this episode: videos, video games, icon work, and betas!

February 28, 2017

78: Dropping The Virtual Ball

In this episode: VR design, Ink is on TestFlight!, freelance pricing, business pricing for Spectrum, and Bryn's going to SXSW.

February 21, 2017

77: Git a Grasp

In this episode: design collaboration tools! Spectrum and Ink are moving fast.

February 14, 2017

76: Timezones, Right?

In this episode: Bryn gave Sam access to Spectrum! Sam's cranking on Ink and also freelancing again.

February 7, 2017

75: Treadmill Pallets

In this episode: Sam built more furniture.

January 31, 2017

74: A Pen for Assaulting an Ambassador

In this episode: We get a decent intro. Sam bought some blue stuff. Bryn bought some black stuff. Do design systems stifle creativity?

January 24, 2017

73: Thinking in 3D

In this episode: Sam is now a game designer. Bryn is drawing squircles.

January 17, 2017

72: Wildly Unsquare

In this episode: Bryn's trying to focus, Sam built a desk AND worked on a real app.

January 10, 2017

71: Really Cool Node Thing

In this episode: Sam built a media center, Bryn's rebuilding his website.

January 3, 2017

70: Odd Years Are Better

In this episode: syncing Xcode projects across computers, breaking up your CSS, Sam's building furniture, Bryn's learning to take breaks...

December 20, 2016

69: Ink, Inc.

In this episode... copywriting, Sam tries to figure out a pricing model for Ink , Bryn does research on Spectrum

December 13, 2016

68: Randy Woodhouse

In this episode: Sam explains many:many relationships. Bryn explains spell:character relationships in D&D. Sam wants to make a watch. Bryn's been working on Spectrum.

December 6, 2016

67: PugConf 2017

In this episode: resources to keep up, distractions we avoid, best ways to build from a design file, running out of creative juice, and going from good to great!

November 29, 2016

66: Welcome to the Killing Floor - A Thanksgiving Special

In this Thanksgiving special episode: what we're thankful for, the things we've been doing while we had time off, unlimited time, MBP opinions pt. 2, and the games we play when we're being unproductive!

November 22, 2016

65: Maximum Fun Efficiency

In this episode: code analysis tools, Tachyons in production, React component frameworks, good ideas, and our updated recording setup!

November 15, 2016

64: Super Chunky Cables

In this episode: color specs, the new Macbook Pro, monitors for Macs, memorable projects, and our processes for starting projects!

November 8, 2016

63: Typography

In this episode: typography!

November 1, 2016

62: Definitely Still Noodles

In this episode: user research, anxiety, onboarding hires, iteration on MVPs, and InVision vs the World!

October 25, 2016

Only Partially in the Bathroom

In this episode: visiting San Francisco, podcasting software, technical knowledge debt, getting stuck, and the ethics of analytics!

October 18, 2016

60: Papayawhip

In this episode: CSS, CSS, and more CSS!

October 11, 2016

59: A Big Ten Percent

In this episode: Pug(!), how Spec makes money (the answer won't surprise you), miscommunication or something (I wasn't paying attention), designing on Windows (lol), and the last 10% (aka 90% of the effort)...

October 4, 2016

58: The World is Meaningless

In this episode: feature flags, mind mapping, the elaborate joke that is Javascript, being a weirdo, and (not) plateau-ing!

September 27, 2016

57: Everybody Sucks

In this episode: 10-year goals, why we tweet, finding work as a front-end dev, 3 questions to ask when we start a project, and functional CSS!

September 20, 2016

56: Freakin' Pug

In this episode: photo and video storage, vlogging informing design, "why didn't I start this sooner?", test devices, and things that aren't Framer. Also, Samsterdam.

September 13, 2016

55: Character & What-Not

In this episode: SVG icons, system fonts, sharing design progress, and side projects becoming fulltime jobs!

September 6, 2016

54: Give up. Cry. Try again later.

In this episode: full-time vs contracting, keeping up with design events, developing a game, generics in Swift, and selling design to non-tech clients.

August 30, 2016

53: Everything is Company

In this episode: designing with purpose, Swift package managers, setting up a company for freelance, and our favorite blogs and podcasts!

August 23, 2016

52: Time is Hard (The Podversary Episode!)

In this episode: Immutable turns 1! What has changed in the past year, what we want to change in the next one, and the equipment we use for our new favorite hobby - video!

August 16, 2016

51: I Value Tools.

In this episode: tools! That's literally it. Our new favorites, old favorites, and what we'd build if we could build anything!

August 9, 2016

50: What's in the Node!?

In this episode: balancing work and travel, organizing your day, spaces vs tabs, core values for collaboration, and what we wish others knew about our workflows!

August 2, 2016

49: Colors are Crazy

In this episode we talk about colors!: primary colors, Night Shift/Flux and True Tone, color palettes, WCAG standards, and Apple's new wide color gamut!

July 19, 2016

47: Supposed Baby Steps

In this episode: text sizes, hiring cutbacks in tech, generics in swift, managing time between side projects and "work", and selling the value of design to your team!

July 12, 2016

46: Graphically Awful

In this episode: design by committee, building icons, source control in Xcode, building a professional portfolio, and Sinatra!

July 5, 2016

45: Values of Values

In this episode: firing developers, coding your portfolio, final classes in Swift, coding the right way, and our fantasy apprenticeships!

June 28, 2016

44: Side-Burnered

In this episode: cherrypicking features from other platforms, products we like, HBO's Silicon Valley, finding contract work, & Product Hunt!

June 21, 2016

43: I'm Bored with This

In this episode: time estimates, moving on from a company, effective lead developers, small town nostalgia, and iterating with symbols!

June 14, 2016

42: Always Push to Master

In this episode: where to start as a designer, launching Open Source projects, Git workflows, inheriting design projects, 3rd-party assets, and Hitchhiker's Guide to the Galaxy jokes.

June 7, 2016

41: Culture Jokes

In this episode: images in CSS, startup culture pros/cons, portfolio case studies, and Twitter!

May 31, 2016

40: Because Material.

In this episode: font licensing, data vs intuition, B2B design, A/B testing, and back end services!

May 24, 2016

39: Very Thinking

In this episode: exporting assets, trends, unpopular values, project lengths, and educating clients!

May 17, 2016

38: Markdown & Daydream

In this episode: designing with data and the best & worst parts of our jobs!

May 10, 2016

37: WUPHF

In this episode: the 5 tools that make us better at our jobs, should PMs design?, remote teams, and Talkshow!

May 3, 2016

36: The Numbers You Know

In this episode: organizing design iterations, type scales, prototyping for bots, and writing unit tests!

April 26, 2016

35: Monster Pile

In this episode: being a generalist, remote UX work, quitting, Adobe XD, and preprocessors!

April 19, 2016

34: Back Burner Clarity

In this episode: style guide management, processes we use, hiring cheap devs, organizing files for teams, and do's/dont's for new designers!

April 12, 2016

33: Flashy, Fancy, Fashiony Stuff

In this episode: sharing the code workload, valuing user experience, neglecting automated testing, taking notes, and removing "band-aids"!

April 5, 2016

32: "Organs" Sounds Weird

In this episode: the pit of despair, server-side Swift, graphic text, front-end methodologies, and changing your mind!

March 29, 2016

31: Unfortunate Sizing

In this episode: 8(px/pt/dp) grids!

March 22, 2016

30: Digital Outfitter (feat. Kelly Sutton)

In this episode: using stats in product decisions, pre- vs post-product/market fit decision making, writing as a company priority, and making money!

March 15, 2016

29: Be Nice, Or Else (feat. Kelly Sutton)

This week, we had another guest! Kelly Sutton joined us to talk about founding a company, ending a company you founded, company side projects, moderating a community, and the differences between NY & SF for tech companies.

March 8, 2016

28: I Never Learn My Lessons

In this episode: learning illustration as a UI designer, API version upgrades, compsci tests, naming projects, and Sam's new side project!

March 1, 2016

27: Compliment Mask

In this episode: analytics in the design process, fighting imposter syndrome, bad habits, what we'd like to be known for, and using a work computer outside of work!

February 23, 2016

26: Grocery Store Fast Lane

In this episode: Fastlane, when to change jobs, Structs vs Classes in Swift, Exporting assets, and writing APIs in Rails!

February 16, 2016

25: Please don't be bad, everyone.

In this episode: our favorite software pro tips, our morning routines, dark patterns, and resources for learning visual design!

February 9, 2016

24: Sorting the Spork

In this episode: our favorite dev/design blogs, calculating margins, design regrets, design-y films, and uncommon realizations.

February 2, 2016

23: Founders of Nothing

In this episode: NDAs, our idols, saving assets, Parse retirement, and "experts".

January 26, 2016

22: Moist Event (feat. Andrew Carroll)

In this episode: we had our first guest, Andrew Carroll, come on the show to talk about incorporating, retirement funds, doing taxes, stock options, and outsourcing accounting!

January 19, 2016

21: Holographic Markdown Editor

In this episode: starting out in Swift, design interview brain teasers, Windows vs Mac, focusing early product decisions, and setting up jr designers for success.

January 12, 2016

20: Inbred App

In this episode: Adobe CC alternatives on PC, setting up a new Mac, Old Sport, choosing a project to start on, working with different design workflows.

January 5, 2016

19: Junk Drawer of Food

In this episode: 2016 goals, UI elements we wish would go away, design trends vs patterns, internships vs full-time roles when starting out, and balancing ambition and contentment.

December 29, 2015

18: For The Record

In this episode: investing money, finding AppleTV devs, introducing developers to Swift, self-teaching, and state machines!

December 22, 2015

17: I'm Freaking Adventuring!

In this episode: the apps we think are exceptionally designed, how we get away from work, and our favorite motorcycle gear. We basically just talk about motorcycles for 20 minutes. It's a holiday miracle!

December 15, 2015

16: Strong Opinions

In this episode: open-sourced Swift, Gulp and how it compares to Grunt, cross-platform development, and testing with a small userbase.

December 8, 2015

15: Definitely Question Mark

In this episode: working under your own name, the iPad Pro, designing with constraints, when to design your API, and the hard parts of submitting to the App Store!

December 1, 2015

14: An Evening with Wikipedia

Welcome to Episode 14 of Immutable! In this episode, we discuss design chops, case studies, development tools, design boredom and what we've been wanting to learn!

November 24, 2015

13: What Am I, An Android User?

Welcome to Episode 13 of Immutable! In this episode, we discuss open source traction, spec redesigns, staying excited about side projects, the best ways to network on a budget, and organizing layers in your design files.

November 17, 2015

12: Wal-Mart Brand Audio

Welcome to Episode 12 of Immutable! In this episode, we discuss... gear! We talk about our podcasting gear, what we use at work, our favorite Sketch plugins, and the most impactful things we've ever bought for less than $100.

November 10, 2015

11: Mercenary

Welcome to Episode 11 of Immutable! In this episode, we discuss building perfectly vs building quickly, updating an already profitable product, how not to get caught up in the details while ideating, getting a job at an agency, and "hack schools"!

(We had some technical difficulties on the last 2 questions... Sorry.)

November 3, 2015

10: Nice Dinners

Welcome to Episode 10 of Immutable! In this episode, we discuss balancing work and keeping up with the industry, cover letters, taking on more work than you can handle, MVVM and Reactive Cocoa, and moving from development to design/product management!

October 27, 2015

09: Useless to the Extreme

Welcome to Episode 9 of Immutable! In this episode, we discuss getting started writing CSS, presenting your work, standing out when applying for a job, why designers leave growing companies, and applying for jobs beyond your experience!

October 20, 2015

08: That's the Technical Term

Welcome to Episode 8 of Immutable! In this episode, we discuss the difference between designing at 1x and 2x, convincing designers to switch to working at 1x, what to do as a developer while waiting for a designer, picking up design chops as a developer, and job hunting when you're a generalist.

October 13, 2015

07: View Source

Welcome to Episode 7 of Immutable! In this episode, we discuss how to decide on stock vs salary, getting started in product design, picking tools for UI design, taking your iOS development skills to the next level, and actively developing taste.

October 7, 2015

06: Google it Up

Welcome to Episode 6 of Immutable! In this episode, we discuss raising your profile, working in grayscale, getting press for your product, transitioning to product design from web design, and integrating design and research into Scrum.

September 29, 2015

05: Web People

Welcome to Episode 5 of Immutable! In this episode, we discuss the best ways to learn new dev skills, communication between design and back-end devs, finding mentors, using Twitter to level up your career, and prototyping vs building native apps.

September 22, 2015

04: Sharing is Caring

Welcome to Episode 4 of Immutable. This episode, we discuss design MVPs, writing apps vs prototyping, being open, converting side projects to businesses, learning design vs development, and the importance of writing!

September 15, 2015

03: Thanks, Local ISP

Welcome to Episode 3 of Immutable. This episode, we recount our origin stories and discuss finding inspiration, searching out people to work with, drinking culture in tech, and unethical design.

September 8, 2015

02: There's a Thing for That

Welcome to Episode 2 of Immutable. This episode, we discuss building and monetizing your own app, projects that are too big, why to move to San Francisco, determining the size and spacing of UI elements, and getting started developing for iOS!

September 1, 2015

01: Sensible Defaults

Welcome to Episode 1 of Immutable. This episode, we discuss how we pick fonts, when to leave side projects, whether or not we're in the Golden Age of prototyping tools, what to handoff from a designer to a developer, and whether or not UX design is going out of fashion.

August 30, 2015

0: Immutable Launch Teaser

Just a quick teaser to explain the show and get our RSS feed setup and submitted to iTunes!

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