This week, we talk about the uncanny sameness of the web and debate uniqueness in site design. In News, we discuss the pros and cons of sharing your early, in-progress work with non-designer colleagues. And as always, we share a couple cool things, including an immersive gaming experience and a new feature proposal for React.
This week, we debate the use of the term "junior" and look back on Stupid Mountain from the Valley of Doubt. In News, we discuss the announcements from the latest Apple event, including the new iPad Pro product page. And in Cool Things, Brian shares a thorough article on Apple's Maps improvements, and Marshall rants about keyboard shortcuts.
This week, we dive deep on several design principles that will help you make better decisions when creating interfaces and interactions. In Follow-up, we discuss the etiquette of responding to recruiter emails, and in News, we cover Twitter's latest exploration into presence and status. And as always, we share a couple cool things, including an innovative basketball shoe and an updated personal site.
This week, we discuss the tradeoffs of sensor-laden home devices and the future of personalized advertising. We also follow up on Morgan's tweetstorm with a chat about "dream jobs" and navigating workplace politics. In cool things, Brian shares a workout tracking app and Marshall is bullish on shoes.
This week, we discuss Morgan Knutson's tweetstorm regarding his time working on the sunsetting Google+, and we extract some nuggets of wisdom worth exploring, especially negotiating one's starting compensation at a new job. Then we share a couple cool things, including another little Mac productivity utility and a beautifully useful camera app for iOS.