This week, we catch up with Haraldur Thorleifsson, the founder, CEO, and social media intern at Ueno. In today's conversation, we cover everything from burnout to why designers should be thinking about solving more meaningful problems. We dig into the current and future plans for Ueno, the function of beauty in design, whether Halli wants to be famous, and finding catharsis on Twitter. And as always, we share some cool things like a TV show, a book, and yet-to-be-released physical products.
This week, we answer a couple listener questions—which design automation tools we use and how to efficiently look for a job—and rattle off a few things we'd like to see announced at the September Apple Event. And as always, we share a couple cool things like a 64-button mashup and a state-of-the-art mouse.
In today's episode, Diana Mounter, who manages the design infrastructure at GitHub, helps us dive deep into a listener question about the role and expectations of a design systems manager. And we have a big round of cool things this week, including three books, an album, and a plugin.
This week, we answer a few listener questions, including what constitutes a good visual design experience, when to put case studies on your site, and when to battle bureaucracy at the office. And as always, we share some cool things, like a couple interesting YouTube channels, one that reviews visual effects and one that makes gaming documentaries.
In today's episode we catch up with Skyler Balbus, the Director of Product Design at Postlight. We dig into what it means to build products within the agency model, the decision to move from working in-house to working with clients, and how to build a culture where designers can experiment freely. Skyler also shares her ideas for how to build a strong design culture within an agency, tips for junior designers in the hiring process, and ways to build effective feedback loops within an organization. This, plus our weekly followup, news, and cool things!